Vector.angle

Calculates angle between this vector and v2 from [0, 0]

  1. double angle(VecType v2)
  2. double angle(VecType v2)
    struct Vector(T, size_t N)
    static if(N == 3)
    double
    angle
    if (
    isNumeric!T &&
    N > 0
    )

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