Matrix.opBinary

Quaternion transformation

  1. MatType opBinary(Matrix!(R, H, W) b)
  2. Matrix!(T, H, U) opBinary(Matrix!(R, W, U) b)
  3. Vector!(R, H) opBinary(Vector!(R, W) b)
  4. Vector!(R, 3) opBinary(Vector!(R, 3) b)
  5. quat opBinary(quat b)
    struct Matrix(T, size_t H, size_t W)
    const
    opBinary
    (
    string op
    )
    (
    in quat b
    )
    if (
    op == "*" &&
    W == 4
    )
    if (
    isNumeric!T &&
    W > 0
    &&
    H > 0
    )
  6. MatType opBinary(R b)

Meta