Matrix.opBinaryRight

Scalar number operations

  1. MatType opBinaryRight(Matrix!(R, H, W) b)
  2. Matrix!(T, U, W) opBinaryRight(Matrix!(R, U, H) b)
  3. Vector!(R, W) opBinaryRight(Vector!(R, H) b)
  4. Vector!(R, 3) opBinaryRight(Vector!(R, 3) b)
  5. quat opBinaryRight(quat b)
  6. MatType opBinaryRight(R b)
    struct Matrix(T, size_t H, size_t W)
    const
    opBinaryRight
    (
    string op
    R
    )
    (
    in R b
    )
    if (
    isNumeric!R
    )
    if (
    isNumeric!T &&
    W > 0
    &&
    H > 0
    )

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